PSP2SDK  dirty-f9e4f2d
The free SDK for PSP2
Data Fields
SceGxmRenderTargetParams Struct Reference

Data Fields

uint32_t flags
 Bitwise combined flags from #SceGxmRenderTargetFlags.
uint16_t width
 The width of the render target in pixels.
uint16_t height
 The height of the render target in pixels.
uint16_t scenesPerFrame
 The expected number of scenes per frame, in the range [1,#SCE_GXM_MAX_SCENES_PER_RENDERTARGET].
uint16_t multisampleMode
 A value from the #SceGxmMultisampleMode enum.
uint32_t multisampleLocations
 If enabled in the flags, the multisample locations to use.
SceUID driverMemBlock
 The uncached LPDDR memblock for the render target GPU data structures or SCE_UID_INVALID_UID to specify memory should be allocated in libgxm.

The documentation for this struct was generated from the following file:
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