PSP2SDK
dirty-f9e4f2d
The free SDK for PSP2
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#include <threadmgr.h>
Data Fields | |
SceSize | size |
SceUID | processId |
char | name [32] |
SceUInt | attr |
int | status |
SceKernelThreadEntry | entry |
void * | stack |
int | stackSize |
int | initPriority |
int | currentPriority |
int | initCpuAffinityMask |
int | currentCpuAffinityMask |
int | currentCpuId |
int | lastExecutedCpuId |
int | waitType |
SceUID | waitId |
int | exitStatus |
SceKernelSysClock | runClocks |
SceUInt | intrPreemptCount |
SceUInt | threadPreemptCount |
SceUInt | threadReleaseCount |
SceUID | fNotifyCallback |
int | reserved |
Structure to hold the status information for a thread
SceUInt SceKernelThreadInfo::attr |
Thread attributes
Current CPU affinity mask
Current CPU ID
Current priority
SceKernelThreadEntry SceKernelThreadInfo::entry |
Thread entry point
Exit status of the thread
Function notify callback UID
Initial CPU affinity mask
Initial priority
Interrupt preemption count
Last executed CPU ID
char SceKernelThreadInfo::name[32] |
Nul terminated name of the thread
The UID of the process where the thread belongs
Reserved
Number of clock cycles run
SceSize SceKernelThreadInfo::size |
Size of the structure
Thread stack pointer
Thread stack size
Thread status
Thread preemption count
Thread release count
Wait id
Wait type